Andre Oustinov

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  ANIMATED CHARACTERS  
These images were developed for various animation projects.
I contribute in design, modeling, and creating facial expressions.
Man's Head, 2002, Maya subdivision surface mode Cat's Head, 2002, Maya subdivision surface model 
A Character, 1999
Softimage, nurbs model 
Cover illustration for PC Game "Monkey Jump".
Design & modeling the
"Jetix-Rock Breaker", 2005
Design & modeling the "Jetix F-16",2005
Design & modeling the
"Jetix Lawn-mower",2005
   
 

TOYS

 
These characters were created for a new series of toys designed for children aged 5 to 7, when I worked for Super Dimension Ltd. 1997
Design a Tiger Toy,1997, 
3D Max, polygonal model
s
Design of Children's Toys, 1997, 3D Max, polygonal models
Design of a Monkey Toy,
1997, 3D Max, polygonal model
Design of a Gnome Toy,1997, 
3D Max, polygonal model
 
Design an Elephant Toy,
1997, 3D Max, polygonal model
Design of a Racoon Toy,1997, 
3D Max, polygonal model
 
A Character,1997,
3D Max, polygonal model
Design of an Owl Toy,1997, 
3D Max, polygonal model
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Copyright © Andre Oustinov, 2000-2005