Andre Oustinov

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  ANIMATED CHARACTERS  
These images were developed for various animation projects.
I contribute in design, modeling, and creating facial expressions.
Man's Head, 2002, Maya subdivision surface mode Cow model for "13 Assassins" remake
"十三人の刺客"
OLM Ltd.
Tokyo, Japan,2009
Cat's Head, 2002, Maya subdivision surface model  Cover illustration for PC Game "Monkey Jump".
Design & modeling the
"Jetix-Rock Breaker", 2005
Design & modeling the "Jetix F-16",2005
Design & modeling the
"Jetix Lawn-mower",2005
A Character, 1999
Softimage, nurbs model 
 

TOYS

 
These characters were created for a new series of toys designed for children aged 5 to 7, when I worked for Super Dimension Ltd. 1997
Design a Tiger Toy,1997, 
3D Max, polygonal model
s
Design of Children's Toys, 1997, 3D Max, polygonal models
Design of a Monkey Toy,
1997, 3D Max, polygonal model
Design of a Gnome Toy,1997, 
3D Max, polygonal model
 
Design an Elephant Toy,
1997, 3D Max, polygonal model
Design of a Racoon Toy,1997, 
3D Max, polygonal model
 
A Character,1997,
3D Max, polygonal model
Design of an Owl Toy,1997, 
3D Max, polygonal model
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Copyright © Andre Oustinov, 2000-2005